The corridor's wall is engraved with thousands of words and you can read them all if you want but it is unadvisable. One section of the game requires you to retrieve an item that - although you won't know this - lies at the end of a very, very, very, long corridor. There are plenty of puzzles to solve and the humour is a little off-beat. The animation is so good that you will continue the quest to the end just to see it all. The game doesn't match the dizzy heights of its graphics but it is, nonetheless, a reasonably accomplished affair. They just have to be seen to be believed. These incredible effects were created using more than three tons of clay and over 50,000 frames of animation. This can have its benefits for instance, if our hero manages to sever his head he can replace it instantly. As his name suggests, Klaymen is made of clay - so, for that matter, is the world he inhabits. But something did.Īlthough The Neverhood is a point- and-click adventure, it looks nothing like any other PC game. The Everhood, you see, was a neighbourhood that was supposed to last forever, as long as nothing went wrong. In a world of terrifying creatures, extraordinary machines and weird artifacts, he has to save The Neverhood from the clutches of the dethroned King's former assistant. Pentium 75mhz 8MB RAM 10MB hard disk space Windows 95 Quad-speed CD-ROM drive SVGA.
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